Arus Academy is an education social enterprise specializing in creating high-quality education solutions for students and teachers in Malaysia. Arus is constantly searching for ways to make education more accessible and impactful through systemic and ground-up approaches. We advocate for five main literacy areas, which are STEAM education, financial literacy, media and information literacy, social and emotional learning, and global citizenship education. In our mission to empower today’s problem solvers, we have student and teacher programmes nationwide and throughout the year. More about Arus Academy: https://arusacademy.org.my/web/
Benefits: A flexible, fun and passionate work team that believe that every child should have access to meaningful learning opportunities.
Lead, collaborate, advocate and grow an innovation-driven community:
Lead Arus STEAM education advocacy work with consultation from Arus directors to promote STEAM education adoption and awareness among teachers and youths.
Seek out new as well as maintaining existing external collaborations, fundings and partnerships on STEAM education.
Implement strategies that will put Arus and Future Skills for All at the forefront and pioneer STEAM education in Malaysia and beyond.
Create, maintain and sustain meaningful innovation-led content:
Co-create, review and personalise learning experiences and content for students' and teachers’ success in STEAM education
Research, test out and document the best strategies, content and activities for STEAM outreach
Strengthen, collaborate, grow and expand Arus’ educators network for STEAM education
Implement, monitor and evaluate quality programme approaches:
Implement or lead the implementation of Arus STEAM education programmes with a team of Arus personnel.
Conduct due diligence, monitoring and evaluation of Arus STEAM education programmes.
Improve on Arus STEAM programmes or provide input on how they could be better implemented.
Produce an annual report detailing Arus’ impact on STEAM education.
Key Results:
At least 3 and at most 5 grant applications are submitted with guidance from Arus’ directors’ inputs.
At least one external invitation to speak on the importance of STEAM education and/ or how we could advance the STEAM education agenda in Malaysia.
At least 3 new collaborations that may or may not involve monetary gains to advance STEAM education in Malaysia.
Satisfactory and productive team experience.
Meaningful and satisfactory long term relationships with all partners and stakeholders.
Meaningful content developed, reviewed and updated on timely basis.
At least 5 features of our programmes on local media.
Average Net Promoter Score for all programmes is 30% and above.
Requirements
Have experience leading teams.
Have experience with planning, managing & coordinating resources.
Have experience dealing with multiple stakeholders.
Passionate about STEAM education.
Proficient in Google products such as Google Slides, Google Sheets, Google Classroom, Google Sites, Google Docs. Plus points for Wordpress and Canva skills.
Must be able to commit to working from the Penang office and travel independently between multiple work sites if needed.
Must be able to commit to outstation work if needed - costs for outstation work to be borne by Arus.
Must be keen to learn while doing.
Proficient in verbal and written English & Bahasa Melayu. Due to the nature of work (translating content into various languages and conducting workshops in a vernacular school environment), proficiency in a vernacular language (preferably mandarin) is required.
Proficiency or familiarity with at least one of the coding languages is required.
Holder of a technical degree (engineering / computer science) is highly encouraged to apply.
Having educational experience is highly desirable but not required.